Review

Keepsake

I know I said I would review the Hunt a Killer subscription box. And I will. I just want to wait to pass judgement until I get the second box since the first box can send you into a research frenzy without a true path to go down. I was researching so many things I felt like my brain would explode. But that’s a good thing 🙂

Over the weekend, instead of working ahead for my prompt blog on tumblr or on work stuff, I played a game I haven’t played in a while. It’s called Keepsake. You play as Lydia, a new probationary student at Dragonvale Academy who was told her best friend Celeste will meet her out front on her first day. However, when she arrives, no one is there to greet her and no one can be found in the whole school. Eventually a noise brings her to a storage room where she releases a wolf who introduces himself as Zak who claims he was a dragon and a familiar but he was turned into a wolf by some mean students playing a trick on him.

With Zak, you (as Lydia) point and click to move and to try to solve puzzles to figure out where the students have gone and what has happened to Celeste. A lot of times I would get stuck on where to go next, but the help button would tell me exactly where I needed to go and what I needed to do once there without giving too much away. There were also hints it would give me if I were stuck on a puzzle, 3 before giving the solution if I so chose.

The graphics are beautiful. This game came out in 2006 but it rivals some of the newer games I’ve played in its animations and graphics. It was a world I became fully immersed in and it was fairly easy to navigate. The sound wasn’t too distracting and rounded out the game nicely. There was a map that you could pull up to see where you were and how to get to where you needed to go, but you couldn’t click on the map to get to places; you had to move your character instead which was a little frustrating but also interesting as you got to keep seeing the beautifully rendered locations.

The story kept me engaged. It was interesting and gave just enough backstory and detail that it wasn’t just unnecessary cut scenes or information that you had to sit through to move on. It added a depth to the story. My only problem with the story was that, while you could skip dialogue once you read it, the characters would sometimes keep moving their mouths as if they were finishing up the dialogue. But it didn’t go on too much longer so it wasn’t necessarily a terrible thing.

Overall, I would recommend it to someone who enjoys fantasy games and puzzles. I originally played it on Windows XP and this time through played it on Windows 10 so it should work for anyone (unlike my Secrets of Da Vinci game that won’t play on Windows 10).

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